EduBeyond is in private beta and
isn't open to the public just yet.
Our developers are hard at work making the website look epic!
EduBeyond's mission is to make quality education universally accessible.
Through our gamified interface, we will elevate learning efficiency with AI integration, product accessibility, and government licensed distribution.
EduBeyond will be able to be incorporated into any existing classroom, which makes it scaleable beyond the borders and restrictions of internally hiring teachers.
EduBeyond's adaptive learning system generates personalized learning plans for students based on their learning results.
All courses will be integrated into a gamified world, where course progression will be reflected in advancements in simulated role-playing.
Students will be scouted periodically through the progression of a course and be placed into accelerated curriculums.
EduBeyond implements optical character recognition via machine learning to mark tests for instructors, accelerating autonomous tasks.
EduBeyond works with regional governments to distribute our technology to regions whose educational infrastructures are most impacted by Covid-19.
"COSMO" is an AI chatbot that serves to encourage user engagement and establish language immersion for non-native speakers. "
Originating in Canda, EduBeyond was founded in Vancouver in 2019. Since then, we've extended our reach towards major cities such as Toronto and PLACEHOLDER.
EduBeyond has expanded towards 5 major nonprofits in Indonesia. Since then, we've extended our reach towards major cities such as Toronto PLACEHOLDER
With reference to our target population, current user base size, and development timeline, EduBeyond has a projected reach of 15,000-20,000 students within just a year of the product launch.
$15,000 Raised
5,000 Students Reached
200 Volunteers Recruited
8 Countries Established